Publications

Games, Full Abstraction and Full Completeness

F. Cardone, Games, Full Abstraction and Full Completeness, in The Stanford Encyclopedia of Philosophy, Spring 2017th ed., E. N. Zalta Metaphysics Research Lab, Stanford University, 2017.

The Long Quest for Computational Thinking

M. Tedre and Denning, P. J., The Long Quest for Computational Thinking, in Proceedings of the 16th Koli Calling Conference on Computing Education Research,, 2016.

What Makes a Program Elegant?

R. K. Hill, What Makes a Program Elegant?, [email protected], 2016. [Online]. Available: http://cacm.acm.org/blogs/blog-cacm/208547-what-makes-a-program-elegant/fulltext.

The M-3 in Budapest and Szeged

M. Szabo, The M-3 in Budapest and Szeged, Proceedings of the IEEE, vol. 104, no. 10, pp. 2062-2069, 2016.

Information in the Philosophy of Computer Science

G. Primiero, Information in the Philosophy of Computer Science, in The Routledge Handbook of Philosophy of Information, London and New York: Routledge, 2016.

Does Nature Use Data?

R. K. Hill, Does Nature Use Data?, Communications of the ACM, 2016.

Pages